Time to shrink our avies to get more prims? A building lesson that will help you save quite an amount of prims! Brilliant.
Today’s blog gets right to the core of all the debates about scale in Second Life.
The ‘Resource Cost’ of mesh items appears to be directly connected to their -size- and not just complexity. The smaller the item you rez, the less it will cost.
This is something I’ve been noticing the more Mesh objects I get on my land.
From houses to furniture to plants to… whatever… the trend seems the same. I’m going to illustrate it with a dramatic example.
I took this house and scaled it down to work for a ‘to scale avatar’ – making the doorway entrance 2.2 meters in clearance (the prim says 2.3, but it clears 2.2). Fitting a 7’2″ person.
Standard door size in the USA is 36″ x 80″, or 2.03m tall, so this new ‘smaller scale’ is still big. At 7’2″, it…
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